Open source

The ground our
products run on,
given away.


Anyone can use AI. Fewer studios have built the working parts underneath it — the pairing layer, the design judgement, the memory that survives a session. We built seven of those parts to ship our own work, then published all seven rather than keep them. That is the difference between a studio that uses AI and one that has built some of the ground it runs on.

superforge

A suite of skills that routes a build from idea to shipped product. It assigns a model tier per subtask rather than running the whole job on the most expensive model available, so cost tracks what a step actually needs.

Snap Pair

Pairs phones and browsers with a QR code and shares live state across every device in the room, with nothing to install. It is the engine underneath three pieces on our playable page.

interactive-experience-skills

The judgement behind installation and interactive work, written down rather than re-derived each time: how to choose a format, select the technology, and reason about throughput and running cost before a single line of code exists.

intuitive-game-design

How to make something a first-time player understands with no tutorial, and how to diagnose a jump that feels wrong. Covers affordance, coyote time, input buffering, and the small timing decisions usually called "juice".

cross-model-handoff

A structured capsule that carries work between models and tools without losing context — Claude Code, Codex, Gemini CLI, Cursor. Built because a good session's context is worth more than the time it takes to write it down.

failforward

Debugging memory that survives past the current session. Earlier failures are recalled before a new diagnosis starts, and the new one is recorded after, in a file that gets committed alongside the fix.

multilingual-readme

Keeps a README correct in five languages at once, so a translation does not quietly drift out of sync with the code it is meant to describe.

Where to find it

All seven are public, under one account.


Rakugaki Jam, Koe Baku and Werewolf all run on Snap Pair — see what it actually powers on the playable page. Everything above lives in the same place.

Browse the repositories on GitHub